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Description: 一个粒子系统的应用——模拟下雨过程,包括雨滴落水溅起水花和波纹,效果很棒。-Application of a particle system- simulation of the rain process, including passing water and rain water ripple effect great.
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Size: 2592768 |
Author: 王涛 |
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Description: 封装了粒子系统类,可以实现粒子的发射,更新,消亡。此例模拟了一个洒水车。-Packaging of the particle system class, you can realize particle launch, update, perish. This example simulates a sprinkler.
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Size: 227328 |
Author: hizxc |
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Description: openGL编写地典型粒子系统,供初学者学习。-openGL prepared to typical particle system for beginners to learn.
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Size: 399360 |
Author: 黄韵 |
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Description: 粒子系统的一个原代码文件,很有用处。有需要的可以参考-Particle system, a source code file, very useful. Can refer to those in need
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Size: 294912 |
Author: aimiao |
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Description: 此程序演示了利用粒子系统实现雨景效果模拟。实现雨景模拟的粒子系统中,每个雨点粒子是一条短线,即一定长度的线段,把这条线段当做一个粒子,随着时间的推移,它根据两个顶点所决定的方向向量,按一定的速度下降,实时计算出它的具体位置,然后在这个位置上将该粒子绘制出来。具体实现过程可参照代码。-This program demonstrated the use of particle systems to achieve the effect of simulated rain King. The realization of rain particle system simulation, each particle is a short-term rain, that is, a certain length of the segment, this segment as an article particles, with the passage of time, it decided by the two vertex direction vector, according to a certain the rate of decline, real-time calculation of its specific location, and then in the position of the particles drawn out. Concrete realization of the process can reference the code.
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Size: 965632 |
Author: fantasy |
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Description: 在vc++在,利用OpenGL函数实现雨滴,关于粒子系统-In vc++ At, using OpenGL function implementation raindrops on the particle system
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Size: 359424 |
Author: blackbear |
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Description: OpenGL粒子系统实现三维喷泉实时模拟;可转换视角;系统要求不高,耗费资源少,实时性能好;-OpenGL Particle System fountain achieve real-time three-dimensional simulation convertible perspective system not ask for much, consume fewer resources are available, real-time performance better
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Size: 318464 |
Author: Wayne Liu |
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Description: 基于粒子系统的软件,opengl环境。粒子喷射。五颜六色的效果-particle
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Size: 98304 |
Author: 王强 |
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Description: DirectX 粒子系统,中文注释清晰明了,适合初学者。-DirectX particle system, Chinese Notes clarity, suitable for beginners.
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Size: 1067008 |
Author: 马明 |
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Description: 粒子系统的源码,在图形学中用处很大
Particle System可以说是一种基于物理模型来解决问题的方法
子运动(变化)的规则可以很简单也可以很复杂,这取决你所模拟的对象。举例来说,在对FireWorks(烟火)的模拟中,我们可以让烟火由上百个小的粒子组成,每个粒子都具有以下一些属性及其规则(对各个属性施加不同的规则,就可以获得不同形态的烟火):
-Partical engine
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Size: 1449984 |
Author: jason |
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Description: 《精通DirectX 3D》15 粒子系统 源代码-" Proficient in DirectX 3D" 15 Particle System Source Code
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Size: 9943040 |
Author: chenjin |
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Description: 运动OpenGL、DirectX进行粒子系统编程,包括陨石、喷泉等(转载)-Sports DirectX for particle system programming, including meteorites, fountains, etc.
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Size: 7451648 |
Author: yuan |
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Description: 实现粒子系统在瀑布仿真中的应用。有背景声音效果,粒子碰撞检测系统等-Achieve particle system in Fall Simulation. A background sound effects, particle systems, collision detection
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Size: 8064000 |
Author: 李天 |
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Description: D3D下实现的粒子系统,动态的缓存管理,CPU,GPU协调工作,提高了效率,有详细的注释-D3D achieve particle systems, dynamic cache management, CPU, GPU coordination, improve efficiency, detailed notes
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Size: 2283520 |
Author: 张杰 |
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Description: Introduction to 3D Game Programming with DirectX 10中的粒子系统实例源代码-Introduction to 3D Game Programming with DirectX 10 particle system source code examples
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Size: 7836672 |
Author: chenos |
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Description: 实现了基于OpenGL的粒子系统,实现了喷泉的图形图形处理-OpenGL-based particle system, and achieve a fountain graphics graphics processing
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Size: 5720064 |
Author: 丁启天 |
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Description: virtools中粒子效果的设置,可实现火焰、灯光等。-Point Particle System.cmo
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Size: 13312 |
Author: zhangjilei |
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Description: delphi 3D粒子系统非常好的学习源码,对开发3D的很有帮助-delphi 3D particle system is very good learning source, very helpful for the development of 3D
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Size: 180224 |
Author: 小崔 |
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Description: 基于粒子系统的火焰、烟雾、喷泉以及雨雪的动态模拟-Particle system dynamics simulation flame, smoke, fountains and snow-based
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Size: 7562240 |
Author: zhaoyuanyuan |
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Description: 粒子系统实现的烟花动画,内含说明文档,C++源代码。-Implementation of firework animation using particle system.
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Size: 461824 |
Author: 吴难难 |
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